Play To Learn

Author: Sharon Boller
Publisher: Association for Talent Development
ISBN: 1562867725
Size: 30.63 MB
Format: PDF, ePub, Docs
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Play to Learn is here to help. This book bridges the gap between instructional design and game design; it's written to grow your game literacy and strengthen crucial game design skills.

The Gamification Of Learning And Instruction

Author: Karl M. Kapp
Publisher: John Wiley & Sons
ISBN: 1118096347
Size: 58.94 MB
Format: PDF, ePub
View: 839
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This is the first book to show how to design online instruction that leverages the best elements of online games to increase learning, retention, and application.

Computer Games For Learning

Author: Richard E. Mayer
Publisher: MIT Press
ISBN: 0262027577
Size: 28.92 MB
Format: PDF
View: 5944
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This book fills that need by providing, a comprehensive and up-to-date investigation of what research shows about learning with computer games.

ISBN: 9789748918884
Size: 24.52 MB
Format: PDF, ePub, Mobi
View: 3404
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Design Research On Learning And Thinking In Educational Settings

Author: David Yun Dai
Publisher: Routledge
ISBN: 1136956301
Size: 63.57 MB
Format: PDF
View: 5688
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(Henry Ford) Introduction There has been a great deal of interest in video games
and learning in recent years (e.g., Gee, ... In contrast to what children do inside of
school, many of these same children spend countless hours playing fairly
complex and challenging video games. ... claim that welldesigned games are
effective learning environments, we need to examine if and how people learn in
those ...

Design And Implementation Of Educational Games Theoretical And Practical Perspectives

Author: Zemliansky, Pavel
Publisher: IGI Global
ISBN: 1615207821
Size: 42.38 MB
Format: PDF
View: 832
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I had expected to find one boy playing one game mindlessly while exhausting his
supply of quarters. ... I was surprised with the sophistication and focus of what
they were saying. ... were more capable provided the necessary scaffolding to
help the player learn how to meet the challenge and advance. ... Like so many, I'
ve seen the explosion in both the hardware and software technologies to support
games and in the research that documents the effectiveness of games on

Games In Libraries

Author: Breanne A. Kirsch
Publisher: McFarland
ISBN: 0786474912
Size: 12.62 MB
Format: PDF, Mobi
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Essays on Using Play to Connect and Instruct Breanne A. Kirsch ... Since so
many different things can be aptly described as games, how can librarians play a
role in this discussion and what types of games should we focus on? As an
academic librarian, I am particularly interested in game-based learning and how
my students can learn information ... two to three years.2 The report suggests that
games have proven to be effective learning tools, and beneficial in cognitive
development ...

Gamification With Moodle

Author: Natalie Denmeade
Publisher: Packt Publishing Ltd
ISBN: 1785286811
Size: 34.29 MB
Format: PDF, Kindle
View: 1478
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Use game elements in Moodle courses to build learner resilience and motivation About This Book Formulate a Moodle course that acts as a flexible framework ready for your own content Keep learners engrossed and create opportunities for ...

Technologies For E Learning And Digital Entertainment

Author: Zhigeng Pan
Publisher: Springer Science & Business Media
ISBN: 3540697349
Size: 64.52 MB
Format: PDF, Mobi
View: 1905
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EFM: A Model for Educational Game Design Minzhu Song and Sujing Zhang
College of Education, Zhejiang Normal ... The research and development of
educational game in our country is still in a primary stage, and effective models
and ideas ... of educators and parents commonly concern how to inspire learners'
motivation and help them truly learn from playing. ... environment to study,
because the game itself contains the basic elements which are necessary in
learning activities.